# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Maps/Map.h
This commit is contained in:
Ovahlord committed 2018-03-14 08:22:00 +01:00
commit 617b3a8a11
172 files changed
+4534 -1342

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@@ -27,6 +27,7 @@
#include "Map.h"
#include "Player.h"
#include "Pet.h"
#include "PhasingHandler.h"
#include "WorldSession.h"
#include "Opcodes.h"
#include "Guild.h"
@@ -749,7 +750,7 @@ void InstanceScript::UpdatePhasing()
Map::PlayerList const& players = instance->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if (Player* player = itr->GetSource())
player->SendUpdatePhasing();
PhasingHandler::SendToPlayer(player);
}
void InstanceScript::UpdateCombatResurrection(uint32 diff)