*Update movement enums - thanks to Zor for info.
*Add functions for position data streaming. --HG-- branch : trunk
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@@ -376,7 +376,7 @@ struct mob_scarlet_courierAI : public ScriptedAI
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switch(uiStage)
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{
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case 1:
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me->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
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me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
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if (GameObject* tree = me->FindNearestGameObject(GO_INCONSPICUOUS_TREE, 40.0f))
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{
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DoScriptText(SAY_TREE1, me);
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