*Update movement enums - thanks to Zor for info.
*Add functions for position data streaming. --HG-- branch : trunk
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@@ -1249,7 +1249,7 @@ struct npc_crusade_recruitAI : public ScriptedAI
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break;
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case 2:
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// walk forward
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me->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
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me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
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me->GetMotionMaster()->MovePoint(0,me->GetPositionX() + (cos(m_heading) * 10), me->GetPositionY() + (sin(m_heading) * 10), me->GetPositionZ());
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m_uiTimer = 5000;
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m_uiPhase = 3;
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