Core/Vendors: converted SMSG_VENDOR_INVENTORY to packet class

This commit is contained in:
Ovahlord committed 2020-09-02 00:09:28 +02:00
1 parent a6050356af
commit 64dd02acb0
6 files changed
+131 -93

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@@ -16,6 +16,7 @@
*/
#include "NPCPackets.h"
#include "Optional.h"
void WorldPackets::NPC::Hello::Read()
{
@@ -70,3 +71,64 @@ WorldPacket const* WorldPackets::NPC::TrainerBuySucceeded::Write()
return &_worldPacket;
}
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::NPC::VendorItem const& item)
{
data << int32(item.MuID);
data << int32(item.Durability);
if (item.ExtendedCostID)
data << uint32(*item.ExtendedCostID);
data << uint32(item.ItemID);
data << uint32(item.Type);
data << uint32(item.Price);
data << uint32(item.ItemDisplayInfoID);
if (item.PlayerConditionFailed.is_initialized())
data << int32(*item.PlayerConditionFailed);
data << int32(item.Quantity);
data << uint32(item.StackCount);
return data;
}
WorldPacket const* WorldPackets::NPC::VendorInventory::Write()
{
_worldPacket.WriteBit(Vendor[1]);
_worldPacket.WriteBit(Vendor[0]);
_worldPacket.WriteBits(Items.size(), 21);
_worldPacket.WriteBit(Vendor[3]);
_worldPacket.WriteBit(Vendor[6]);
_worldPacket.WriteBit(Vendor[5]);
_worldPacket.WriteBit(Vendor[2]);
_worldPacket.WriteBit(Vendor[7]);
for (VendorItem const& item : Items)
{
_worldPacket.WriteBit(!item.ExtendedCostID.is_initialized());
_worldPacket.WriteBit(!item.PlayerConditionFailed.is_initialized());
}
_worldPacket.WriteBit(Vendor[4]);
_worldPacket.FlushBits();
for (VendorItem const& item : Items)
_worldPacket << item;
_worldPacket.WriteByteSeq(Vendor[5]);
_worldPacket.WriteByteSeq(Vendor[4]);
_worldPacket.WriteByteSeq(Vendor[1]);
_worldPacket.WriteByteSeq(Vendor[0]);
_worldPacket.WriteByteSeq(Vendor[6]);
_worldPacket << uint8(Reason);
_worldPacket.WriteByteSeq(Vendor[2]);
_worldPacket.WriteByteSeq(Vendor[3]);
_worldPacket.WriteByteSeq(Vendor[7]);
return &_worldPacket;
}