Core/Units: added a helper to check if a limited target aura exists without creating an empty element in the container

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Ovahlord committed 2022-02-21 13:44:24 +01:00
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commit 6506e71a23
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@@ -982,7 +982,7 @@ class spell_mage_nether_vortex : public AuraScript
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return GetTarget()->GetLimitedCastAuras(SPELL_MAGE_SLOW).empty();
return GetTarget()->HasLimitedTargetAuraForSpell(SPELL_MAGE_SLOW);
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)