Core/Transport: removed always visible hack from transports and destructible buildings and give them infinite aoi range instead
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@@ -1136,9 +1136,6 @@ bool GameObject::IsAlwaysVisibleFor(WorldObject const* seer) const
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if (WorldObject::IsAlwaysVisibleFor(seer))
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return true;
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if (IsTransport() || IsDestructibleBuilding())
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return true;
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if (!seer)
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return false;
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