Change many uint32 to ObjectGuid::LowType in line with 6.x changes.

(cherry picked from commit b1032ed620)

Conflicts:
	src/server/game/AuctionHouse/AuctionHouseMgr.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/GameObject/GameObject.h
	src/server/game/Entities/Object/ObjectGuid.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Pet/Pet.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Transport/Transport.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Guilds/GuildMgr.h
	src/server/game/Mails/Mail.h
	src/server/game/Maps/Map.cpp
	src/server/game/Maps/TransportMgr.cpp
	src/server/game/Maps/TransportMgr.h
	src/server/game/OutdoorPvP/OutdoorPvP.h
This commit is contained in:
pete318 authored and ariel- committed 2016-01-11 01:50:53 -03:00
1 parent b20c9ae283
commit 6664a3acc3
81 files changed
+415 -415

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+10 -9
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@@ -81,7 +81,7 @@ public:
if (!id)
return false;
uint32 guidLow = atoi(id);
ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;
@@ -150,7 +150,7 @@ public:
Map* map = player->GetMap();
GameObject* object = new GameObject;
uint32 guidLow = map->GenerateLowGuid<HighGuid::GameObject>();
ObjectGuid::LowType guidLow = map->GenerateLowGuid<HighGuid::GameObject>();
if (!object->Create(guidLow, objectInfo->entry, map, 0, x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY))
{
@@ -292,7 +292,8 @@ public:
bool found = false;
float x, y, z, o;
uint32 guidLow, id, phase;
ObjectGuid::LowType guidLow;
uint32 id, phase;
uint16 mapId;
uint32 poolId;
@@ -352,7 +353,7 @@ public:
if (!id)
return false;
uint32 guidLow = atoi(id);
ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;
@@ -400,7 +401,7 @@ public:
if (!id)
return false;
uint32 guidLow = atoi(id);
ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;
@@ -449,7 +450,7 @@ public:
if (!id)
return false;
uint32 guidLow = atoi(id);
ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;
@@ -514,7 +515,7 @@ public:
if (!id)
return false;
uint32 guidLow = atoi(id);
ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;
@@ -568,7 +569,7 @@ public:
do
{
Field* fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
ObjectGuid::LowType guid = fields[0].GetUInt32();
uint32 entry = fields[1].GetUInt32();
float x = fields[2].GetFloat();
float y = fields[3].GetFloat();
@@ -637,7 +638,7 @@ public:
if (!id)
return false;
uint32 guidLow = atoi(id);
ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;