Core/Spells: Replenishment will now restore 0,1% of the total mana every second to reflect the 1% over 10 seconds tooltip amount

This commit is contained in:
Ovahlord committed 2018-10-20 21:57:45 +02:00
1 parent 8229f93b14
commit 66e1036f59
1 file changed
+1 -1
+1 -1
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@@ -2968,7 +2968,7 @@ class spell_gen_replenishment : public SpellScriptLoader
{
case SPELL_REPLENISHMENT:
case SPELL_INFINITE_REPLENISHMENT:
amount = CalculatePct(GetUnitOwner()->GetMaxPower(POWER_MANA), 1);
amount = CalculatePct(GetUnitOwner()->GetMaxPower(POWER_MANA), 0.1f);
default:
break;
}