From 679298cb594ea4e41d513b8db08a8edb6c0f8d35 Mon Sep 17 00:00:00 2001 From: Gildor Date: Sun, 29 Oct 2023 11:04:02 +0100 Subject: [PATCH] Core/Loot: Check bank for unique loot items when determining loot roll eligibility (#29373) # Conflicts: # src/server/game/Groups/Group.cpp --- src/server/game/Groups/Group.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 9b1f9b577b..93d5e8b838 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1030,7 +1030,7 @@ bool CanRollOnItem(const LootItem& item, Player const* player) if (!proto) return false; - uint32 itemCount = player->GetItemCount(item.itemid); + uint32 itemCount = player->GetItemCount(item.itemid, true); if (proto->GetMaxCount() > 0 && itemCount >= proto->GetMaxCount()) return false;