Merge commit '999a5ffa642c27dc3566664cf0e5b44dffafb1b7' into 4.3.4
Conflicts: sql/updates/world/2015_03_01_00_world.sql src/server/game/Server/WorldSocket.cpp src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp
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@@ -164,14 +164,12 @@ bool WorldSocket::ReadDataHandler()
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Opcodes opcode = Opcodes(header->cmd);
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std::string opcodeName = GetOpcodeNameForLogging(opcode);
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WorldPacket packet(opcode, std::move(_packetBuffer));
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if (sPacketLog->CanLogPacket())
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sPacketLog->LogPacket(packet, CLIENT_TO_SERVER, GetRemoteIpAddress(), GetRemotePort());
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TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), opcodeName.c_str());
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TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), GetOpcodeNameForLogging(opcode).c_str());
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switch (opcode)
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{
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@@ -188,7 +186,7 @@ bool WorldSocket::ReadDataHandler()
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HandleAuthSession(packet);
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break;
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case CMSG_KEEP_ALIVE:
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TC_LOG_DEBUG("network", "%s", opcodeName.c_str());
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TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str());
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sScriptMgr->OnPacketReceive(_worldSession, packet);
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break;
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case CMSG_LOG_DISCONNECT:
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