Core/Spells: added a missing breakpoint that was granting Death's Embrace more bonus values than it should get
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@@ -6798,6 +6798,7 @@ float Unit::SpellDamagePctDone(Unit* victim, SpellInfo const* spellProto, Damage
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// Health at 25% or less (25% stored at effect 2 of the spell)
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if (victim->HealthBelowPct(CalculateSpellDamage(this, (*i)->GetSpellInfo(), EFFECT_2)))
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AddPct(DoneTotalMod, (*i)->GetAmount());
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break;
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}
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case 6916: // Death's Embrace heal effect
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case 6925:
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