diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index b86521fee4..a7660a0a44 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -634,7 +634,7 @@ void SmartAI::SpellHitTarget(Unit* target, const SpellInfo* spellInfo) void SmartAI::DamageTaken(Unit* doneBy, uint32& damage) { GetScript()->ProcessEventsFor(SMART_EVENT_DAMAGED, doneBy, damage); - if (damage >= me->GetHealth() - mInvincibilityHpLevel) + if ((damage >= me->GetHealth() - mInvincibilityHpLevel) && (mInvincibilityHpLevel > 0)) { damage = 0; me->SetHealth(mInvincibilityHpLevel);