Core/GameObjects: fixed build in gcc

(cherry picked from commit c5bbc9287d1e8ae9335598780ebd7db47b522fb2)
This commit is contained in:
Rat authored and DDuarte committed 2015-05-19 13:58:40 +01:00
1 parent 916ce6f4f3
commit 6dcfe9ba17
3 files changed
+7 -7

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@@ -276,8 +276,8 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa
{
if (addon->InvisibilityValue)
{
m_invisibility.AddFlag(addon->InvisibilityType);
m_invisibility.AddValue(addon->InvisibilityType, addon->InvisibilityValue);
m_invisibility.AddFlag(addon->invisibilityType);
m_invisibility.AddValue(addon->invisibilityType, addon->InvisibilityValue);
}
}