Merge commit 'dbaf88566be7083408fb8324d7886dc3e0a45cc0' into 4.3.4

Conflicts:
	.gitattributes
	CONTRIBUTING.md
	sql/updates/world/2015_05_11_04_world.sql
	sql/updates/world/2015_05_27_00_world.sql
	sql/updates/world/2015_05_27_01_world.sql
	sql/updates/world/2015_06_06_01_world_335.sql
	src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/Object/ObjectGuid.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Spells/spell_hunter.cpp
	src/server/scripts/Spells/spell_item.cpp
	src/server/scripts/Spells/spell_rogue.cpp
This commit is contained in:
Carbenium committed 2015-07-22 02:09:32 +02:00
commit 6dfaec3d97
119 files changed
+3776 -2162

No files matched your search

+11
View File
@@ -2586,6 +2586,17 @@ inline void Map::setNGrid(NGridType *grid, uint32 x, uint32 y)
void Map::DelayedUpdate(const uint32 t_diff)
{
for (_transportsUpdateIter = _transports.begin(); _transportsUpdateIter != _transports.end();)
{
Transport* transport = *_transportsUpdateIter;
++_transportsUpdateIter;
if (!transport->IsInWorld())
continue;
transport->DelayedUpdate(t_diff);
}
RemoveAllObjectsInRemoveList();
// Don't unload grids if it's battleground, since we may have manually added GOs, creatures, those doesn't load from DB at grid re-load !