Merge commit 'dbaf88566be7083408fb8324d7886dc3e0a45cc0' into 4.3.4
Conflicts: .gitattributes CONTRIBUTING.md sql/updates/world/2015_05_11_04_world.sql sql/updates/world/2015_05_27_00_world.sql sql/updates/world/2015_05_27_01_world.sql sql/updates/world/2015_06_06_01_world_335.sql src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Creature/Creature.h src/server/game/Entities/Object/ObjectGuid.h src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Unit/Unit.h src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Spells/Spell.cpp src/server/game/Spells/SpellMgr.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Spells/spell_hunter.cpp src/server/scripts/Spells/spell_item.cpp src/server/scripts/Spells/spell_rogue.cpp
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119 files changed
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@@ -378,28 +378,13 @@ public:
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uint32 lowGuid = atoi((char*)guidStr);
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Creature* creature = NULL;
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/* FIXME: impossible without entry
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if (lowguid)
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creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
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*/
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// attempt check creature existence by DB data
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if (!creature)
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CreatureData const* data = sObjectMgr->GetCreatureData(lowGuid);
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if (!data)
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{
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CreatureData const* data = sObjectMgr->GetCreatureData(lowGuid);
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if (!data)
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{
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handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowGuid);
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handler->SetSentErrorMessage(true);
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return false;
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}
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}
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else
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{
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// obtain real GUID for DB operations
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lowGuid = creature->GetDBTableGUIDLow();
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handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowGuid);
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handler->SetSentErrorMessage(true);
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return false;
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}
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int wait = waitStr ? atoi(waitStr) : 0;
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@@ -415,18 +400,6 @@ public:
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WorldDatabase.Execute(stmt);
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if (creature && creature->GetWaypointPath())
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{
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creature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
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creature->GetMotionMaster()->Initialize();
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if (creature->IsAlive()) // dead creature will reset movement generator at respawn
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{
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creature->setDeathState(JUST_DIED);
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creature->Respawn(true);
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}
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creature->SaveToDB();
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}
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handler->SendSysMessage(LANG_WAYPOINT_ADDED);
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return true;
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@@ -840,34 +813,22 @@ public:
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lowguid = atoi(cId);
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/* FIXME: impossible without entry
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if (lowguid)
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creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
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*/
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// Attempting creature load from DB data
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if (!creature)
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CreatureData const* data = sObjectMgr->GetCreatureData(lowguid);
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if (!data)
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{
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CreatureData const* data = sObjectMgr->GetCreatureData(lowguid);
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if (!data)
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{
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handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
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handler->SetSentErrorMessage(true);
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return false;
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}
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uint32 map_id = data->mapid;
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if (handler->GetSession()->GetPlayer()->GetMapId() != map_id)
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{
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handler->PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid);
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handler->SetSentErrorMessage(true);
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return false;
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}
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handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
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handler->SetSentErrorMessage(true);
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return false;
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}
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else
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uint32 map_id = data->mapid;
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if (handler->GetSession()->GetPlayer()->GetMapId() != map_id)
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{
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lowguid = creature->GetDBTableGUIDLow();
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handler->PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid);
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handler->SetSentErrorMessage(true);
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return false;
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}
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}
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else
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