Merge commit 'dbaf88566be7083408fb8324d7886dc3e0a45cc0' into 4.3.4

Conflicts:
	.gitattributes
	CONTRIBUTING.md
	sql/updates/world/2015_05_11_04_world.sql
	sql/updates/world/2015_05_27_00_world.sql
	sql/updates/world/2015_05_27_01_world.sql
	sql/updates/world/2015_06_06_01_world_335.sql
	src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/Object/ObjectGuid.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Spells/spell_hunter.cpp
	src/server/scripts/Spells/spell_item.cpp
	src/server/scripts/Spells/spell_rogue.cpp
This commit is contained in:
Carbenium committed 2015-07-22 02:09:32 +02:00
commit 6dfaec3d97
119 files changed
+3776 -2162

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@@ -25,6 +25,7 @@
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "Group.h"
enum PaladinSpells
@@ -122,7 +123,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader
int32 remainingHealth = victim->GetHealth() - dmgInfo.GetDamage();
uint32 allowedHealth = victim->CountPctFromMaxHealth(35);
// If damage kills us
if (remainingHealth <= 0 && !victim->ToPlayer()->HasSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL))
if (remainingHealth <= 0 && !victim->GetSpellHistory()->HasCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL))
{
// Cast healing spell, completely avoid damage
absorbAmount = dmgInfo.GetDamage();
@@ -137,7 +138,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader
int32 healAmount = int32(victim->CountPctFromMaxHealth(uint32(healPct * pctFromDefense)));
victim->CastCustomSpell(victim, PAL_SPELL_ARDENT_DEFENDER_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff);
victim->ToPlayer()->AddSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, time(NULL) + 120);
victim->GetSpellHistory()->AddCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, std::chrono::minutes(2));
}
else if (remainingHealth < int32(allowedHealth))
{