Core/Transports: undo all custom transport changes as preparation for cherry picks
This commit is contained in:
1 parent
74c60fa456
commit
6e9ec1a4bf
46 files changed
+618
-1469
No files matched your search
@@ -362,8 +362,6 @@ i_scriptLock(false), _respawnCheckTimer(0)
|
||||
//lets initialize visibility distance for map
|
||||
Map::InitVisibilityDistance();
|
||||
|
||||
GetGuidSequenceGenerator<HighGuid::Transport>().Set(sObjectMgr->GetGenerator<HighGuid::Transport>().GetNextAfterMaxUsed());
|
||||
|
||||
_weatherUpdateTimer.SetInterval(time_t(1 * IN_MILLISECONDS));
|
||||
MMAP::MMapFactory::createOrGetMMapManager()->loadMapInstance(sWorld->GetDataPath(), GetId(), i_InstanceId);
|
||||
|
||||
@@ -549,7 +547,7 @@ void Map::DeleteFromWorld(Player* player)
|
||||
}
|
||||
|
||||
template<>
|
||||
void Map::DeleteFromWorld(MapTransport* transport)
|
||||
void Map::DeleteFromWorld(Transport* transport)
|
||||
{
|
||||
ObjectAccessor::RemoveObject(transport);
|
||||
delete transport;
|
||||
@@ -763,7 +761,7 @@ bool Map::AddToMap(T* obj)
|
||||
}
|
||||
|
||||
template<>
|
||||
bool Map::AddToMap(MapTransport* obj)
|
||||
bool Map::AddToMap(Transport* obj)
|
||||
{
|
||||
//TODO: Needs clean up. An object should not be added to map twice.
|
||||
if (obj->IsInWorld())
|
||||
@@ -784,7 +782,7 @@ bool Map::AddToMap(MapTransport* obj)
|
||||
{
|
||||
for (Map::PlayerList::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr)
|
||||
{
|
||||
if (itr->GetSource()->GetMapTransport() != obj)
|
||||
if (itr->GetSource()->GetTransport() != obj)
|
||||
{
|
||||
UpdateData data(GetId());
|
||||
obj->BuildCreateUpdateBlockForPlayer(&data, itr->GetSource());
|
||||
@@ -1123,7 +1121,7 @@ void Map::RemoveFromMap(T *obj, bool remove)
|
||||
}
|
||||
|
||||
template<>
|
||||
void Map::RemoveFromMap(MapTransport* obj, bool remove)
|
||||
void Map::RemoveFromMap(Transport* obj, bool remove)
|
||||
{
|
||||
obj->RemoveFromWorld();
|
||||
|
||||
@@ -1735,10 +1733,10 @@ void Map::UnloadAll()
|
||||
|
||||
for (TransportsContainer::iterator itr = _transports.begin(); itr != _transports.end();)
|
||||
{
|
||||
MapTransport* transport = *itr;
|
||||
Transport* transport = *itr;
|
||||
++itr;
|
||||
|
||||
RemoveFromMap<MapTransport>(transport, true);
|
||||
RemoveFromMap<Transport>(transport, true);
|
||||
}
|
||||
|
||||
for (auto& cellCorpsePair : _corpsesByCell)
|
||||
@@ -2872,7 +2870,7 @@ void Map::SendInitSelf(Player* player)
|
||||
player->BuildCreateUpdateBlockForPlayer(&data, player);
|
||||
|
||||
// build other passengers at transport also (they always visible and marked as visible and will not send at visibility update at add to map
|
||||
if (MapTransport* transport = player->GetMapTransport())
|
||||
if (Transport* transport = player->GetTransport())
|
||||
for (WorldObject* passenger : transport->GetPassengers())
|
||||
if (player != passenger && player->HaveAtClient(passenger))
|
||||
passenger->BuildCreateUpdateBlockForPlayer(&data, player);
|
||||
@@ -2888,7 +2886,7 @@ void Map::SendInitTransports(Player* player)
|
||||
UpdateData transData(player->GetMapId());
|
||||
for (Transport* transport : _transports)
|
||||
{
|
||||
if (transport != player->GetMapTransport() && player->IsInPhase(transport))
|
||||
if (transport != player->GetTransport() && player->IsInPhase(transport))
|
||||
{
|
||||
transport->BuildCreateUpdateBlockForPlayer(&transData, player);
|
||||
player->m_visibleTransports.insert(transport->GetGUID());
|
||||
@@ -2906,7 +2904,7 @@ void Map::SendRemoveTransports(Player* player)
|
||||
UpdateData transData(player->GetMapId());
|
||||
for (Transport* transport : _transports)
|
||||
{
|
||||
if (transport != player->GetMapTransport())
|
||||
if (transport != player->GetTransport())
|
||||
{
|
||||
transport->BuildOutOfRangeUpdateBlock(&transData);
|
||||
player->m_visibleTransports.erase(transport->GetGUID());
|
||||
@@ -3459,7 +3457,7 @@ void Map::DelayedUpdate(uint32 t_diff)
|
||||
{
|
||||
for (_transportsUpdateIter = _transports.begin(); _transportsUpdateIter != _transports.end();)
|
||||
{
|
||||
MapTransport* transport = *_transportsUpdateIter;
|
||||
Transport* transport = *_transportsUpdateIter;
|
||||
++_transportsUpdateIter;
|
||||
|
||||
if (!transport->IsInWorld())
|
||||
@@ -3564,7 +3562,7 @@ void Map::RemoveAllObjectsInRemoveList()
|
||||
case TYPEID_GAMEOBJECT:
|
||||
{
|
||||
GameObject* go = obj->ToGameObject();
|
||||
if (MapTransport* transport = go->ToMapTransport())
|
||||
if (Transport* transport = go->ToTransport())
|
||||
RemoveFromMap(transport, true);
|
||||
else
|
||||
RemoveFromMap(go, true);
|
||||
@@ -4340,22 +4338,13 @@ Pet* Map::GetPet(ObjectGuid const& guid)
|
||||
|
||||
Transport* Map::GetTransport(ObjectGuid const& guid)
|
||||
{
|
||||
if (!guid.IsTransport())
|
||||
if (!guid.IsMOTransport())
|
||||
return nullptr;
|
||||
|
||||
GameObject* go = GetGameObject(guid);
|
||||
return go ? go->ToTransport() : nullptr;
|
||||
}
|
||||
|
||||
MapTransport* Map::GetMapTransport(ObjectGuid const& guid)
|
||||
{
|
||||
if (!guid.IsTransport())
|
||||
return nullptr;
|
||||
|
||||
GameObject* go = GetGameObject(guid);
|
||||
return go ? go->ToMapTransport() : nullptr;
|
||||
}
|
||||
|
||||
void Map::UpdateIteratorBack(Player* player)
|
||||
{
|
||||
if (m_mapRefIter == player->GetMapRef())
|
||||
|
||||
Reference in new issue
Block a user