Core/GameObject: implement gaining experience from unlocking chests

* this handles gathering experience as well as getting some extra xp from opening hidden treasure chests
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Ovahlord committed 2023-01-17 22:05:16 +01:00
1 parent f18a592a7e
commit 6ecaebb19e
5 files changed
+52 -35

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@@ -895,7 +895,7 @@ void GameObject::Update(uint32 diff)
}
m_respawnTime = 0;
m_SkillupList.clear();
_tappingPlayers.clear();
m_usetimes = 0;
switch (GetGoType())