Core/Unit: fixed crash

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ariel- authored and Ovahlord committed 2022-09-12 09:15:05 +02:00
1 parent fd228f6c41
commit 6fc5bfcd08
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@@ -1069,7 +1069,7 @@ class TC_GAME_API Unit : public WorldObject
virtual bool CanApplyResilience() const;
static void ApplyResilience(Unit const* victim, int32* damage);
int32 CalculateAOEAvoidance(int32 damage, uint32 schoolMask, Unit* caster) const;
int32 CalculateAOEAvoidance(int32 damage, uint32 schoolMask, ObjectGuid const& casterGuid) const;
float MeleeSpellMissChance(Unit const* victim, WeaponAttackType attType, SpellInfo const* spellInfo = nullptr) const;
SpellMissInfo MeleeSpellHitResult(Unit* victim, SpellInfo const* spellInfo);