*Cleanup of scripts.
--HG-- branch : trunk
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@@ -71,7 +71,7 @@ void SummonList::DespawnAll()
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erase(begin());
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summon->SetVisibility(VISIBILITY_OFF);
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if(summon->isSummon() && !summon->isPet())
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((TempSummon*)summon)->UnSummon();
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CAST_SUM(summon)->UnSummon();
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else
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summon->setDeathState(JUST_DIED);
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summon->RemoveCorpse();
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