Remove LOTS of compile warnings
--HG-- branch : trunk
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@@ -29,20 +29,20 @@ enum eSay
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SAY_HI = -1999925
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};
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bool AT_example_areatrigger(Player* pPlayer, const AreaTriggerEntry *pAt)
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bool AT_example_areatrigger(Player* pPlayer, const AreaTriggerEntry * /*pAt*/)
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{
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DoScriptText(SAY_HI, pPlayer);
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return true;
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}
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extern void LoadDatabase();
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bool ItemUse_example_item(Player* pPlayer, Item* pItem, SpellCastTargets const& scTargets)
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bool ItemUse_example_item(Player* /*pPlayer*/, Item* /*pItem*/, SpellCastTargets const& /*scTargets*/)
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{
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sScriptMgr.LoadDatabase();
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return true;
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}
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bool GOHello_example_go_teleporter(Player* pPlayer, GameObject* pGo)
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bool GOHello_example_go_teleporter(Player* pPlayer, GameObject* /*pGo*/)
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{
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pPlayer->TeleportTo(0, 1807.07f, 336.105f, 70.3975f, 0.0f);
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return false;
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