Buildsystem/MSVC: Warning fixes

C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
This commit is contained in:
Shauren committed 2014-07-17 15:42:57 +02:00
1 parent 345bed25d2
commit 7532864264
104 files changed
+386 -387

No files matched your search

@@ -60,7 +60,7 @@ class FollowerAI : public ScriptedAI
void SetFollowPaused(bool bPaused); //if special event require follow mode to hold/resume during the follow
void SetFollowComplete(bool bWithEndEvent = false);
bool HasFollowState(uint32 uiFollowState) { return (m_uiFollowState & uiFollowState); }
bool HasFollowState(uint32 uiFollowState) { return (m_uiFollowState & uiFollowState) != 0; }
protected:
Player* GetLeaderForFollower();