*Make sure that any aura (in case of aura remove linked auras for example) won't survive Unit::RemoveAllAuras.
--HG-- branch : trunk
This commit is contained in:
1 parent
3ddea83ffa
commit
758baae61b
5 files changed
+13
-10
No files matched your search
+1
-1
@@ -2440,7 +2440,7 @@ void Map::RemoveAllObjectsInRemoveList()
|
||||
case TYPEID_UNIT:
|
||||
// in case triggered sequence some spell can continue casting after prev CleanupsBeforeDelete call
|
||||
// make sure that like sources auras/etc removed before destructor start
|
||||
((Creature*)obj)->CleanupsBeforeDelete ();
|
||||
((Creature*)obj)->CleanupsBeforeDelete();
|
||||
Remove((Creature*)obj,true);
|
||||
break;
|
||||
default:
|
||||
|
||||
Reference in new issue
Block a user