Core/Quests: Remove CastedCreatureOrGO method
- Remove EAI's ACTION_T_CAST_EVENT and ACTION_T_CAST_EVENT_ALL - Remove SAI's SMART_ACTION_CALL_CASTEDCREATUREORGO - Split QUEST_TRINITY_FLAGS_KILL_OR_CAST into QUEST_TRINITY_FLAGS_KILL and QUEST_TRINITY_FLAGS_CAST - Assign QUEST_TRINITY_FLAGS_CAST to all the quests that were using RequiredSpellCastX - (unrelated) Fix a warning in Player.cpp - Replace CastedCreatureOrGO usage in scripts by KilledMonsterCredit TODO: Convert the two EAI scripts commented out in the .sql to proper SAI Closes #10667
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@@ -208,16 +208,12 @@ public:
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uint32 creaturecount = quest->RequiredNpcOrGoCount[i];
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if (creature > 0)
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{
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if (CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(creature))
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for (uint16 z = 0; z < creaturecount; ++z)
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player->KilledMonster(cInfo, 0);
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}
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else if (creature < 0)
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{
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for (uint16 z = 0; z < creaturecount; ++z)
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player->CastedCreatureOrGO(creature, 0, 0);
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}
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player->KillCreditGO(creature, 0);
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}
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// If the quest requires reputation to complete
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