Core/Spells: ported proc flag updates from master branch
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@@ -2903,14 +2903,11 @@ void Spell::EffectInterruptCast(SpellEffIndex effIndex)
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|| (spell->getState() == SPELL_STATE_PREPARING && spell->GetCastTime() > 0.0f))
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&& curSpellInfo->CanBeInterrupted(unitTarget))
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{
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if (m_originalCaster)
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{
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int32 duration = m_spellInfo->GetDuration();
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unitTarget->GetSpellHistory()->LockSpellSchool(curSpellInfo->GetSchoolMask(), unitTarget->ModSpellDuration(m_spellInfo, unitTarget, duration, false, 1 << effIndex));
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m_originalCaster->ProcSkillsAndAuras(unitTarget, PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG | PROC_FLAG_DONE_SPELL_MELEE_DMG_CLASS,
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PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_NEG | PROC_FLAG_TAKEN_SPELL_MELEE_DMG_CLASS, PROC_SPELL_TYPE_MASK_ALL,
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PROC_SPELL_PHASE_HIT, PROC_HIT_INTERRUPT, nullptr, nullptr, nullptr);
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}
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int32 duration = m_spellInfo->GetDuration();
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duration = unitTarget->ModSpellDuration(m_spellInfo, unitTarget, duration, false, 1 << effIndex);
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unitTarget->GetSpellHistory()->LockSpellSchool(curSpellInfo->GetSchoolMask(), duration);
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m_hitMask |= PROC_HIT_INTERRUPT;
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ExecuteLogEffectInterruptCast(effIndex, unitTarget, curSpellInfo->Id);
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unitTarget->InterruptSpell(CurrentSpellTypes(i), false);
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}
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