* Only call Database::ThreadStart()/ThreadEnd() once per thread.

* Some cleanups in MapUpdater/DelayExecutor.

--HG--
branch : trunk
This commit is contained in:
XTZGZoReX committed 2010-04-05 13:08:47 +02:00
1 parent a795a1110c
commit 7c277c87d8
7 files changed
+94 -102

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@@ -155,8 +155,6 @@ class ReactorRunnable : protected ACE_Task_Base
DEBUG_LOG ("Network Thread Starting");
WorldDatabase.ThreadStart();
CharacterDatabase.ThreadStart();
loginDatabase.ThreadStart();
ACE_ASSERT (m_Reactor);
@@ -190,8 +188,6 @@ class ReactorRunnable : protected ACE_Task_Base
}
WorldDatabase.ThreadEnd();
CharacterDatabase.ThreadEnd();
loginDatabase.ThreadEnd();
DEBUG_LOG ("Network Thread Exitting");