Core/PacketIO: Fixed SMSG_PLAY_SOUND structure
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@@ -5699,6 +5699,7 @@ void Spell::EffectPlaySound(SpellEffIndex effIndex)
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WorldPacket data(SMSG_PLAY_SOUND, 4);
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data << uint32(soundId);
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data << uint64(m_caster->GetGUID());
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unitTarget->ToPlayer()->GetSession()->SendPacket(&data);
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}
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