Core/Spells: Improved spell category cooldown handling
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior) * This significantly reduces the amount of data saved to database for cooldowns * Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast (cherry picked from commit 1efb3f08e278530f59d681f676b031a7fc6db3ac) Closes #15766 Closes #15137 Closes #14837
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@@ -4668,7 +4668,7 @@ SpellCastResult Spell::CheckCast(bool strict)
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return SPELL_FAILED_NOT_READY;
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}
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if (!m_caster->GetSpellHistory()->IsReady(m_spellInfo))
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if (!m_caster->GetSpellHistory()->IsReady(m_spellInfo, m_castItemEntry))
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{
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if (m_triggeredByAuraSpell)
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return SPELL_FAILED_DONT_REPORT;
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