Core/Spells: Druid's Pounce bleeding effect will no longer be affected by diminishing returns (#349)

closes #76
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AG authored and GitHub committed 2022-04-13 20:47:14 +02:00
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commit 7e343ab03b
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@@ -2577,8 +2577,8 @@ void SpellInfo::_LoadSpellDiminishInfo()
} }
case SPELLFAMILY_DRUID: case SPELLFAMILY_DRUID:
{ {
// Pounce // Pounce - there are two spells which share the same family: the stun effect and the bleed spell. We don't want the bleed to be affected by DR
if (SpellFamilyFlags[0] & 0x20000) if ((SpellFamilyFlags[0] & 0x20000) && Id != 9007)
return DIMINISHING_OPENING_STUN; return DIMINISHING_OPENING_STUN;
// Cyclone // Cyclone
else if (SpellFamilyFlags[1] & 0x20) else if (SpellFamilyFlags[1] & 0x20)