Scripts/Spells: moved all scripts into their own respective namespaces
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@@ -32,6 +32,8 @@
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#include "SpellScript.h"
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#include "Vehicle.h"
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namespace Spells::Quests
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{
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class spell_generic_quest_update_entry_SpellScript : public SpellScript
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{
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private:
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@@ -2735,9 +2737,11 @@ public:
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return new spell_q14098_knocking_67869_SpellScript();
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}
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};
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}
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void AddSC_quest_spell_scripts()
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{
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using namespace Spells::Quests;
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new spell_q55_sacred_cleansing();
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new spell_q2203_thaumaturgy_channel();
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new spell_q5206_test_fetid_skull();
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