* Updated CMakeLists with precious revisions
* Modified sql updates to more proper version * Added script names to script_full table --HG-- branch : trunk
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UPDATE `gameobject_template` SET `ScriptName` = 'go_legion_obelisk' WHERE `entry` = 185193;␍UPDATE `gameobject_template` SET `ScriptName` = 'go_legion_obelisk' WHERE `entry` = 185195;␍UPDATE `gameobject_template` SET `ScriptName` = 'go_legion_obelisk' WHERE `entry` = 185196;␍UPDATE `gameobject_template` SET `ScriptName` = 'go_legion_obelisk' WHERE `entry` = 185197;␍UPDATE `gameobject_template` SET `ScriptName` = 'go_legion_obelisk' WHERE `entry` = 185198;
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UPDATE `gameobject_template` SET `ScriptName`='go_legion_obelisk' WHERE `entry` IN (185193,185195,185196,185197,185198);
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@@ -1,2 +1,2 @@
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UPDATE creature_template SET ScriptName='npc_surristrasz' WHERE entry=24795;
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UPDATE creature_template SET ScriptName='npc_tiare' WHERE entry=30051;
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UPDATE `creature_template` SET `ScriptName`='npc_surristrasz' WHERE `entry`=24795;
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UPDATE `creature_template` SET `ScriptName`='npc_tiare' WHERE `entry`=30051;
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@@ -18,4 +18,6 @@ INSTALL(FILES
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1185_(mangos_7214)_01_world_command.sql
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1185_(mangos_7214)_02_world_trinity_string.sql
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1185_(mangos_7214)_03_mangos_spell_proc_event.sql
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1206_world_scripts.sql
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1207_world_scripts.sql
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DESTINATION share/trinity/sql/updates)
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