Core/Quests: Split Flags and SpecialFlags
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@@ -450,7 +450,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
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if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))
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{
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if (quest->HasFlag(QUEST_TRINITY_FLAGS_TIMED))
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if (quest->HasSpecialFlag(QUEST_SPECIAL_FLAGS_TIMED))
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_player->RemoveTimedQuest(questId);
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if (quest->HasFlag(QUEST_FLAGS_FLAGS_PVP))
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