Conflicts:
	src/server/authserver/Main.cpp
	src/server/authserver/Server/AuthSession.cpp
	src/server/authserver/Server/AuthSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/scripts/World/npcs_special.cpp
This commit is contained in:
Shauren committed 2014-09-12 20:26:46 +02:00
commit 7f2cdfd166
63 files changed
+2059 -1305

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+4 -2
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@@ -14108,7 +14108,8 @@ void Unit::SetFeared(bool apply)
}
if (Player* player = ToPlayer())
player->SetClientControl(this, !apply);
if(!player->HasUnitState(UNIT_STATE_POSSESSED))
player->SetClientControl(this, !apply);
}
void Unit::SetConfused(bool apply)
@@ -14130,7 +14131,8 @@ void Unit::SetConfused(bool apply)
}
if (Player* player = ToPlayer())
player->SetClientControl(this, !apply);
if (!player->HasUnitState(UNIT_STATE_POSSESSED))
player->SetClientControl(this, !apply);
}
bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* aurApp)