* Converted hunter spell scripts to the new format (mostly for example purposes for the rest of the team).
--HG-- branch : trunk
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@@ -102,7 +102,8 @@ class spell_mage_polymorph_cast_visual_SpellScript : public SpellScript
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}
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};
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const uint32 spell_mage_polymorph_cast_visual_SpellScript::spell_list[6] = {
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const uint32 spell_mage_polymorph_cast_visual_SpellScript::spell_list[6] =
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{
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SPELL_MAGE_SQUIRREL_FORM,
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SPELL_MAGE_GIRAFFE_FORM,
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SPELL_MAGE_SERPENT_FORM,
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@@ -171,4 +172,4 @@ void AddSC_mage_spell_scripts()
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newscript->Name = "spell_mage_summon_water_elemental";
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newscript->GetSpellScript = &GetSpellScript_spell_mage_summon_water_elemental;
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newscript->RegisterSelf();
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}
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}
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