From 81813c1c0bd270143f1d9c45d9716cbae404ee23 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 27 Dec 2021 18:46:53 +0100 Subject: [PATCH] Core/Player: replaced a world packet variable with its packet class version and removed a leftover from previous cleanups --- src/server/game/Entities/Player/Player.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 339c044347..14dbc7e22d 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -19111,9 +19111,8 @@ void Player::BindToInstance() if (!mapSave) //it seems sometimes mapSave is nullptr, but I did not check why return; - WorldPacket data(SMSG_INSTANCE_SAVE_CREATED, 4); - data << uint32(0); - SendDirectMessage(&data); + WorldPackets::Instance::InstanceSaveCreated instanceSaveCreated; + SendDirectMessage(instanceSaveCreated.Write()); if (!IsGameMaster()) { BindToInstance(mapSave, true, EXTEND_STATE_KEEP); @@ -19180,7 +19179,6 @@ void Player::SendRaidInfo() void Player::SendSavedInstances() { bool hasBeenSaved = false; - WorldPacket data; for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) {