Core/Movement: MoveSplineFlag::animId -> animTier, MoveSpline::GetAnimation() -> GetAnimationTier()

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Treeston authored and Ovahlord committed 2020-09-08 20:52:34 +02:00
1 parent 64bc20bf35
commit 8385c3ffd3
4 files changed
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@@ -565,7 +565,7 @@ void Unit::UpdateSplineMovement(uint32 t_diff)
DisableSpline();
if (movespline->HasAnimation())
SetAnimationTier(movespline->GetAnimation());
SetAnimationTier(movespline->GetAnimationTier());
}
UpdateSplinePosition();