diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9a9e17824b..917c144f95 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17723,7 +17723,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder* holder) GetSpellHistory()->LoadFromDB(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_SPELL_COOLDOWNS)); - uint32 savedHealth = fields[55].GetUInt32(); + uint32 savedHealth = fields[51].GetUInt32(); if (!savedHealth) m_deathState = CORPSE;