Core/Spells: implement GetHitCorpse() helper

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Ovahlord committed 2020-07-09 13:59:55 +02:00
1 parent 3f4749fd22
commit 845feebaae
2 files changed
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@@ -525,6 +525,16 @@ GameObject* SpellScript::GetHitGObj() const
return m_spell->gameObjTarget;
}
Corpse* SpellScript::GetHitCorpse() const
{
if (!IsInTargetHook())
{
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitCorpse was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return nullptr;
}
return m_spell->corpseTarget;
}
WorldLocation* SpellScript::GetHitDest() const
{
if (!IsInEffectHook())