Removed some redundant player->SaveToDB calls, original autor balrok
--HG-- branch : trunk
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@@ -146,7 +146,6 @@ void WorldSession::HandleMoveWorldportAckOpcode()
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{
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GetPlayer()->ResurrectPlayer(0.5f,false);
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GetPlayer()->SpawnCorpseBones();
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GetPlayer()->SaveToDB();
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}
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}
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