diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 10b39542a6..f4433e5860 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -946,8 +946,6 @@ void BattlefieldWG::HandleKill(Player* killer, Unit* victim) if (killer == victim) return; - TeamId killerTeam = killer->GetTeamId(); - if (victim->GetTypeId() == TYPEID_PLAYER) HandlePromotion(killer, victim);