Core: Corrected NULL usage, it should only be used with pointers, not integers

This commit is contained in:
Shauren committed 2011-04-23 15:53:48 +02:00
1 parent a2a751b9d6
commit 8898db8b27
56 files changed
+216 -217

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@@ -348,7 +348,7 @@ int32 SpellScript::GetHitDamage()
if (!IsInHitPhase())
{
sLog->outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitDamage was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
return 0;
}
return m_spell->m_damage;
}
@@ -368,7 +368,7 @@ int32 SpellScript::GetHitHeal()
if (!IsInHitPhase())
{
sLog->outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitHeal was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
return 0;
}
return m_spell->m_healing;
}