Core/GameObject: Fix compile warning (Note: bg->GetTypeID(true) will always return the Bg type being played, never Random)
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@@ -1539,12 +1539,11 @@ void GameObject::Use(Unit* user)
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{
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case 179785: // Silverwing Flag
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case 179786: // Warsong Flag
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// check if it's correct bg
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if (bg->IsRandom() ? bg->GetTypeID(true) : bg->GetTypeID(false) == BATTLEGROUND_WS)
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if (bg->GetTypeID(true) == BATTLEGROUND_WS)
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bg->EventPlayerClickedOnFlag(player, this);
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break;
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case 184142: // Netherstorm Flag
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if (bg->IsRandom() ? bg->GetTypeID(true) : bg->GetTypeID(false) == BATTLEGROUND_EY)
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if (bg->GetTypeID(true) == BATTLEGROUND_EY)
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bg->EventPlayerClickedOnFlag(player, this);
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break;
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}
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