Core/Quests: Added stuff missing in previous commit

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Shauren committed 2013-12-25 12:17:23 +01:00
1 parent 293915db39
commit 8bcde41538
3 files changed
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@@ -905,7 +905,10 @@ bool SmartGameObjectAI::QuestReward(Player* player, Quest const* quest, uint32 o
}
// Called when the dialog status between a player and the gameobject is requested.
uint32 SmartGameObjectAI::GetDialogStatus(Player* /*player*/) { return 100; }
uint32 SmartGameObjectAI::GetDialogStatus(Player* /*player*/)
{
return DIALOG_STATUS_SCRIPTED_NO_STATUS;
}
// Called when the gameobject is destroyed (destructible buildings only).
void SmartGameObjectAI::Destroyed(Player* player, uint32 eventId)