Core/Misc: named unknown fields in QuestPOIBlobData
This commit is contained in:
1 parent
6edd81906a
commit
8c2dbb58df
2 files changed
+8
-8
No files matched your search
@@ -7791,8 +7791,8 @@ void ObjectMgr::LoadQuestPOI()
|
|||||||
uint32 mapId = fields[3].GetUInt32();
|
uint32 mapId = fields[3].GetUInt32();
|
||||||
uint32 WorldMapAreaId = fields[4].GetUInt32();
|
uint32 WorldMapAreaId = fields[4].GetUInt32();
|
||||||
uint32 FloorId = fields[5].GetUInt32();
|
uint32 FloorId = fields[5].GetUInt32();
|
||||||
uint32 unk3 = fields[6].GetUInt32();
|
uint32 Priority = fields[6].GetUInt32();
|
||||||
uint32 unk4 = fields[7].GetUInt32();
|
uint32 Flags = fields[7].GetUInt32();
|
||||||
|
|
||||||
QuestPOIBlobData POI;
|
QuestPOIBlobData POI;
|
||||||
POI.BlobIndex = id;
|
POI.BlobIndex = id;
|
||||||
@@ -7800,8 +7800,8 @@ void ObjectMgr::LoadQuestPOI()
|
|||||||
POI.MapID = mapId;
|
POI.MapID = mapId;
|
||||||
POI.WorldMapAreaID = WorldMapAreaId;
|
POI.WorldMapAreaID = WorldMapAreaId;
|
||||||
POI.Floor = FloorId;
|
POI.Floor = FloorId;
|
||||||
POI.Unk3 = unk3;
|
POI.Priority = Priority;
|
||||||
POI.Unk4 = unk4;
|
POI.Flags = Flags;
|
||||||
|
|
||||||
if (questId < POIs.size() && id < POIs[questId].size())
|
if (questId < POIs.size() && id < POIs[questId].size())
|
||||||
{
|
{
|
||||||
@@ -10174,8 +10174,8 @@ ByteBuffer QuestPOIWrapper::BuildQueryData() const
|
|||||||
tempBuffer << uint32(questPOIBlobData.MapID); // mapid
|
tempBuffer << uint32(questPOIBlobData.MapID); // mapid
|
||||||
tempBuffer << uint32(questPOIBlobData.WorldMapAreaID); // areaid
|
tempBuffer << uint32(questPOIBlobData.WorldMapAreaID); // areaid
|
||||||
tempBuffer << uint32(questPOIBlobData.Floor); // floorid
|
tempBuffer << uint32(questPOIBlobData.Floor); // floorid
|
||||||
tempBuffer << uint32(questPOIBlobData.Unk3); // unknown
|
tempBuffer << uint32(questPOIBlobData.Priority); // priority
|
||||||
tempBuffer << uint32(questPOIBlobData.Unk4); // unknown
|
tempBuffer << uint32(questPOIBlobData.Flags); // flags
|
||||||
tempBuffer << uint32(questPOIBlobData.QuestPOIBlobPointStats.size()); // POI points count
|
tempBuffer << uint32(questPOIBlobData.QuestPOIBlobPointStats.size()); // POI points count
|
||||||
|
|
||||||
for (QuestPOIBlobPoint const& questPOIBlobPoint : questPOIBlobData.QuestPOIBlobPointStats)
|
for (QuestPOIBlobPoint const& questPOIBlobPoint : questPOIBlobData.QuestPOIBlobPointStats)
|
||||||
|
|||||||
@@ -822,8 +822,8 @@ struct QuestPOIBlobData
|
|||||||
uint32 MapID = 0;
|
uint32 MapID = 0;
|
||||||
uint32 WorldMapAreaID = 0;
|
uint32 WorldMapAreaID = 0;
|
||||||
uint32 Floor = 0;
|
uint32 Floor = 0;
|
||||||
uint32 Unk3 = 0;
|
uint32 Priority = 0;
|
||||||
uint32 Unk4 = 0;
|
uint32 Flags = 0;
|
||||||
std::vector<QuestPOIBlobPoint> QuestPOIBlobPointStats;
|
std::vector<QuestPOIBlobPoint> QuestPOIBlobPointStats;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
Reference in new issue
Block a user