Backed out changeset 77ac33a3948b - it caused problems with some channeled spells (interruption)

--HG--
branch : trunk
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QAston committed 2009-04-15 20:58:39 +02:00
1 parent fcbdb10122
commit 8ca97f7bcb
4 files changed
+8 -11

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@@ -3240,6 +3240,7 @@ void Player::_LoadSpellCooldowns(QueryResult *result)
// some cooldowns can be already set at aura loading...
//QueryResult *result = CharacterDatabase.PQuery("SELECT spell,item,time FROM character_spell_cooldown WHERE guid = '%u'",GetGUIDLow());
if(result)
{
time_t curTime = time(NULL);