Core: Fix compile (Thanks to Sovak for reporting). Remove many warnings and Fix possible out of bounds access to Void storage
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@@ -48,7 +48,7 @@ void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket)
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{
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if (TalentTabEntry const* talentTabEntry = sTalentTabStore.LookupEntry(_player->GetPrimaryTalentTree(_player->GetActiveSpec())))
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{
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if (talentTabEntry->tabpage != tabPage)
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if (talentTabEntry->tabpage != uint32(tabPage))
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{
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recvPacket.rfinish();
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return;
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