Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.h
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeam.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.h
	src/server/game/Battlegrounds/BattlegroundScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/DungeonFinding/LFG.h
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/DungeonFinding/LFGMgr.h
	src/server/game/DungeonFinding/LFGQueue.cpp
	src/server/game/DungeonFinding/LFGQueue.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Creature/GossipDef.h
	src/server/game/Entities/Creature/TemporarySummon.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Groups/Group.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gm.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reset.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
	src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/shared/Packets/ByteBuffer.h
This commit is contained in:
Shauren committed 2014-09-20 11:05:30 +02:00
commit 8e288dd673
597 files changed
+9276 -9366

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+40 -40
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@@ -89,13 +89,13 @@ void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData)
if (_player->IsBankPos(INVENTORY_SLOT_BAG_0, srcslot) && !CanUseBank())
{
TC_LOG_DEBUG("network", "WORLD: HandleSwapInvItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID)));
TC_LOG_DEBUG("network", "WORLD: HandleSwapInvItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str());
return;
}
if (_player->IsBankPos(INVENTORY_SLOT_BAG_0, dstslot) && !CanUseBank())
{
TC_LOG_DEBUG("network", "WORLD: HandleSwapInvItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID)));
TC_LOG_DEBUG("network", "WORLD: HandleSwapInvItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str());
return;
}
@@ -107,7 +107,7 @@ void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData)
void WorldSession::HandleAutoEquipItemSlotOpcode(WorldPacket& recvData)
{
uint64 itemguid;
ObjectGuid itemguid;
uint8 dstslot;
recvData >> itemguid >> dstslot;
@@ -153,13 +153,13 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData)
if (_player->IsBankPos(srcbag, srcslot) && !CanUseBank())
{
TC_LOG_DEBUG("network", "WORLD: HandleSwapItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID)));
TC_LOG_DEBUG("network", "WORLD: HandleSwapItem - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str());
return;
}
if (_player->IsBankPos(dstbag, dstslot) && !CanUseBank())
{
TC_LOG_DEBUG("network", "WORLD: HandleSwapItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID)));
TC_LOG_DEBUG("network", "WORLD: HandleSwapItem - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str());
return;
}
@@ -336,7 +336,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData)
void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_SELL_ITEM");
uint64 vendorguid, itemguid;
ObjectGuid vendorguid, itemguid;
uint32 count;
recvData >> vendorguid >> itemguid >> count;
@@ -347,7 +347,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR);
if (!creature)
{
TC_LOG_DEBUG("network", "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
TC_LOG_DEBUG("network", "WORLD: HandleSellItemOpcode - %s not found or you can not interact with him.", vendorguid.ToString().c_str());
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid);
return;
}
@@ -448,7 +448,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
void WorldSession::HandleBuybackItem(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUYBACK_ITEM");
uint64 vendorguid;
ObjectGuid vendorguid;
uint32 slot;
recvData >> vendorguid >> slot;
@@ -456,8 +456,8 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR);
if (!creature)
{
TC_LOG_DEBUG("network", "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0);
TC_LOG_DEBUG("network", "WORLD: HandleBuybackItem - Unit (%s) not found or you can not interact with him.", vendorguid.ToString().c_str());
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, ObjectGuid::Empty);
return;
}
@@ -496,7 +496,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData)
void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUY_ITEM_IN_SLOT");
uint64 vendorguid, bagguid;
ObjectGuid vendorguid, bagguid;
uint32 item, slot, count;
uint8 bagslot;
@@ -529,7 +529,7 @@ void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData)
void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUY_ITEM");
uint64 vendorguid, bagGuid;
ObjectGuid vendorguid, bagGuid;
uint32 item, slot, count;
uint8 itemType; // 1 = item, 2 = currency
uint8 bagSlot;
@@ -562,7 +562,7 @@ void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData)
void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData)
{
uint64 guid;
ObjectGuid guid;
recvData >> guid;
@@ -574,15 +574,15 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData)
SendListInventory(guid);
}
void WorldSession::SendListInventory(uint64 vendorGuid)
void WorldSession::SendListInventory(ObjectGuid vendorGuid)
{
TC_LOG_DEBUG("network", "WORLD: Sent SMSG_LIST_INVENTORY");
Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR);
if (!vendor)
{
TC_LOG_DEBUG("network", "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid)));
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0);
TC_LOG_DEBUG("network", "WORLD: SendListInventory - %s not found or you can not interact with him.", vendorGuid.ToString().c_str());
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, ObjectGuid::Empty);
return;
}
@@ -801,7 +801,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_BUY_BANK_SLOT");
uint64 guid;
ObjectGuid guid;
recvPacket >> guid;
WorldPacket data(SMSG_BUY_BANK_SLOT_RESULT, 4);
@@ -809,7 +809,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
{
data << uint32(ERR_BANKSLOT_NOTBANKER);
SendPacket(&data);
TC_LOG_DEBUG("network", "WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
TC_LOG_DEBUG("network", "WORLD: HandleBuyBankSlotOpcode - %s not found or you can't interact with him.", guid.ToString().c_str());
return;
}
@@ -857,7 +857,7 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket)
if (!CanUseBank())
{
TC_LOG_DEBUG("network", "WORLD: HandleAutoBankItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID)));
TC_LOG_DEBUG("network", "WORLD: HandleAutoBankItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str());
return;
}
@@ -894,7 +894,7 @@ void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket)
if (!CanUseBank())
{
TC_LOG_DEBUG("network", "WORLD: HandleAutoStoreBankItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID)));
TC_LOG_DEBUG("network", "WORLD: HandleAutoStoreBankItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str());
return;
}
@@ -931,17 +931,17 @@ void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket)
}
}
void WorldSession::SendEnchantmentLog(uint64 target, uint64 caster, uint32 itemId, uint32 enchantId)
void WorldSession::SendEnchantmentLog(ObjectGuid target, ObjectGuid caster, uint32 itemId, uint32 enchantId)
{
WorldPacket data(SMSG_ENCHANTMENTLOG, (8+8+4+4));
data.appendPackGUID(target);
data.appendPackGUID(caster);
data << target.WriteAsPacked();
data << caster.WriteAsPacked();
data << uint32(itemId);
data << uint32(enchantId);
GetPlayer()->SendMessageToSet(&data, true);
}
void WorldSession::SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid, uint32 slot, uint32 Duration)
void WorldSession::SendItemEnchantTimeUpdate(ObjectGuid Playerguid, ObjectGuid Itemguid, uint32 slot, uint32 Duration)
{
// last check 2.0.10
WorldPacket data(SMSG_ITEM_ENCHANT_TIME_UPDATE, (8+4+4+8));
@@ -996,7 +996,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
return;
}
if (item->GetUInt64Value(ITEM_FIELD_GIFTCREATOR)) // HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED);
if (!item->GetGuidValue(ITEM_FIELD_GIFTCREATOR).IsEmpty()) // HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED);
{
_player->SendEquipError(EQUIP_ERR_CANT_WRAP_WRAPPED, item, NULL);
return;
@@ -1030,7 +1030,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
SQLTransaction trans = CharacterDatabase.BeginTransaction();
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHAR_GIFT);
stmt->setUInt32(0, GUID_LOPART(item->GetOwnerGUID()));
stmt->setUInt32(0, item->GetOwnerGUID().GetCounter());
stmt->setUInt32(1, item->GetGUIDLow());
stmt->setUInt32(2, item->GetEntry());
stmt->setUInt32(3, item->GetUInt32Value(ITEM_FIELD_FLAGS));
@@ -1047,7 +1047,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
case 17307: item->SetEntry(17308); break;
case 21830: item->SetEntry(21831); break;
}
item->SetUInt64Value(ITEM_FIELD_GIFTCREATOR, _player->GetGUID());
item->SetGuidValue(ITEM_FIELD_GIFTCREATOR, _player->GetGUID());
item->SetUInt32Value(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED);
item->SetState(ITEM_CHANGED, _player);
@@ -1067,8 +1067,8 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_SOCKET_GEMS");
uint64 item_guid;
uint64 gem_guids[MAX_GEM_SOCKETS];
ObjectGuid item_guid;
ObjectGuid gem_guids[MAX_GEM_SOCKETS];
recvData >> item_guid;
if (!item_guid)
@@ -1300,7 +1300,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_ITEM_REFUND_INFO");
uint64 guid;
ObjectGuid guid;
recvData >> guid; // item guid
Item* item = _player->GetItemByGuid(guid);
@@ -1316,7 +1316,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData)
void WorldSession::HandleItemRefund(WorldPacket &recvData)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_ITEM_REFUND");
uint64 guid;
ObjectGuid guid;
recvData >> guid; // item guid
Item* item = _player->GetItemByGuid(guid);
@@ -1340,10 +1340,10 @@ void WorldSession::HandleItemRefund(WorldPacket &recvData)
*/
void WorldSession::HandleItemTextQuery(WorldPacket& recvData )
{
uint64 itemGuid;
ObjectGuid itemGuid;
recvData >> itemGuid;
TC_LOG_DEBUG("network", "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid));
TC_LOG_DEBUG("network", "CMSG_ITEM_TEXT_QUERY %s", itemGuid.ToString().c_str());
WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, 14); // guess size
@@ -1376,7 +1376,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
return;
}
std::vector<ObjectGuid> itemGuids(count, ObjectGuid(0));
std::vector<ObjectGuid> itemGuids(count, ObjectGuid());
std::vector<uint32> newEntries(count, 0);
std::vector<uint32> slots(count, 0);
@@ -1433,7 +1433,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
if (!player->GetNPCIfCanInteractWith(npcGuid, UNIT_NPC_FLAG_TRANSMOGRIFIER))
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid));
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - %s not found or player can't interact with it.", npcGuid.ToString().c_str());
return;
}
@@ -1446,7 +1446,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
// slot of the transmogrified item
if (slots[i] >= EQUIPMENT_SLOT_END)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an item (lowguid: %u) with a wrong slot (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]), slots[i]);
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify %s with a wrong slot (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), itemGuids[i].ToString().c_str(), slots[i]);
return;
}
@@ -1474,14 +1474,14 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
itemTransmogrifier = player->GetItemByGuid(itemGuids[i]);
if (!itemTransmogrifier)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid item (lowguid: %u).", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]));
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid item (%s).", player->GetGUIDLow(), player->GetName().c_str(), itemGuids[i].ToString().c_str());
return;
}
// entry of transmogrifier and from packet
if (itemTransmogrifier->GetEntry() != newEntries[i])
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid entry (entry: %u) for item (lowguid: %u).", player->GetGUIDLow(), player->GetName().c_str(), newEntries[i], GUID_LOPART(itemGuids[i]));
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid entry (entry: %u) for %s.", player->GetGUIDLow(), player->GetName().c_str(), newEntries[i], itemGuids[i].ToString().c_str());
return;
}
@@ -1576,7 +1576,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData)
if (!player->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_REFORGER))
{
TC_LOG_DEBUG("network", "WORLD: HandleReforgeItemOpcode - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(guid));
TC_LOG_DEBUG("network", "WORLD: HandleReforgeItemOpcode - %s not found or player can't interact with it.", guid.ToString().c_str());
SendReforgeResult(false);
return;
}
@@ -1644,7 +1644,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData)
player->ApplyReforgeEnchantment(item, true);
}
bool WorldSession::CanUseBank(uint64 bankerGUID) const
bool WorldSession::CanUseBank(ObjectGuid bankerGUID) const
{
// bankerGUID parameter is optional, set to 0 by default.
if (!bankerGUID)