Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlefield/Battlefield.h src/server/game/Battlegrounds/ArenaScore.h src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/ArenaTeam.h src/server/game/Battlegrounds/ArenaTeamMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.h src/server/game/Battlegrounds/BattlegroundQueue.h src/server/game/Battlegrounds/BattlegroundScore.h src/server/game/Battlegrounds/Zones/BattlegroundAB.h src/server/game/Battlegrounds/Zones/BattlegroundAV.h src/server/game/Battlegrounds/Zones/BattlegroundEY.h src/server/game/Battlegrounds/Zones/BattlegroundIC.h src/server/game/Battlegrounds/Zones/BattlegroundSA.h src/server/game/Battlegrounds/Zones/BattlegroundWS.h src/server/game/DungeonFinding/LFG.h src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/DungeonFinding/LFGMgr.h src/server/game/DungeonFinding/LFGQueue.cpp src/server/game/DungeonFinding/LFGQueue.h src/server/game/Entities/Corpse/Corpse.cpp src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Creature/GossipDef.cpp src/server/game/Entities/Creature/GossipDef.h src/server/game/Entities/Creature/TemporarySummon.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Object.h src/server/game/Entities/Object/ObjectDefines.h src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Unit/Unit.h src/server/game/Globals/ObjectAccessor.cpp src/server/game/Globals/ObjectAccessor.h src/server/game/Globals/ObjectMgr.cpp src/server/game/Groups/Group.cpp src/server/game/Groups/Group.h src/server/game/Guilds/Guild.cpp src/server/game/Guilds/Guild.h src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetHandler.cpp src/server/game/Handlers/QueryHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Handlers/VehicleHandler.cpp src/server/game/Movement/Spline/MoveSplineInit.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Spells/Spell.cpp src/server/scripts/Commands/cs_debug.cpp src/server/scripts/Commands/cs_gm.cpp src/server/scripts/Commands/cs_misc.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reset.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/Spells/spell_dk.cpp src/server/scripts/Spells/spell_generic.cpp src/server/shared/Packets/ByteBuffer.h
This commit is contained in:
commit
8e288dd673
597 files changed
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@@ -93,7 +93,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData)
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uint32 gossipListId;
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uint32 menuId;
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uint64 guid;
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ObjectGuid guid;
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std::string code = "";
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recvData >> guid >> menuId >> gossipListId;
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@@ -113,27 +113,27 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData)
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Creature* unit = NULL;
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GameObject* go = NULL;
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if (IS_CRE_OR_VEH_GUID(guid))
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if (guid.IsCreatureOrVehicle())
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{
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unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
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if (!unit)
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{
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TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
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TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found or you can't interact with him.", guid.ToString().c_str());
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return;
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}
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}
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else if (IS_GAMEOBJECT_GUID(guid))
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else if (guid.IsGameObject())
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{
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go = _player->GetMap()->GetGameObject(guid);
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if (!go)
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{
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TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid)));
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TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
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return;
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}
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}
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else
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{
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TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid)));
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TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - unsupported %s.", guid.ToString().c_str());
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return;
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}
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@@ -377,7 +377,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/)
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{
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TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity());
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if (uint64 lguid = GetPlayer()->GetLootGUID())
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if (ObjectGuid lguid = GetPlayer()->GetLootGUID())
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DoLootRelease(lguid);
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bool instantLogout = (GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) && !GetPlayer()->IsInCombat()) ||
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@@ -541,7 +541,7 @@ void WorldSession::HandleRequestCemeteryList(WorldPacket& /*recvPacket*/)
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void WorldSession::HandleSetSelectionOpcode(WorldPacket& recvData)
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{
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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_player->SetSelection(guid);
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@@ -593,19 +593,18 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std
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if (!GetPlayer())
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return;
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uint64 friendGuid;
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ObjectGuid friendGuid;
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uint32 friendAccountId;
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uint32 team;
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FriendsResult friendResult;
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friendResult = FRIEND_NOT_FOUND;
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friendGuid = 0;
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if (result)
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{
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Field* fields = result->Fetch();
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friendGuid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
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friendGuid = ObjectGuid(HIGHGUID_PLAYER, 0, fields[0].GetUInt32());
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team = Player::TeamForRace(fields[1].GetUInt8());
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friendAccountId = fields[2].GetUInt32();
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@@ -617,7 +616,7 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std
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friendResult = FRIEND_SELF;
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else if (GetPlayer()->GetTeam() != team && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_ADD_FRIEND))
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friendResult = FRIEND_ENEMY;
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else if (GetPlayer()->GetSocial()->HasFriend(GUID_LOPART(friendGuid)))
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else if (GetPlayer()->GetSocial()->HasFriend(friendGuid.GetCounter()))
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friendResult = FRIEND_ALREADY;
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else
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{
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@@ -626,33 +625,33 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std
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friendResult = FRIEND_ADDED_ONLINE;
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else
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friendResult = FRIEND_ADDED_OFFLINE;
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if (!GetPlayer()->GetSocial()->AddToSocialList(GUID_LOPART(friendGuid), false))
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if (!GetPlayer()->GetSocial()->AddToSocialList(friendGuid.GetCounter(), false))
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{
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friendResult = FRIEND_LIST_FULL;
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TC_LOG_DEBUG("network", "WORLD: %s's friend list is full.", GetPlayer()->GetName().c_str());
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}
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}
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GetPlayer()->GetSocial()->SetFriendNote(GUID_LOPART(friendGuid), friendNote);
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GetPlayer()->GetSocial()->SetFriendNote(friendGuid.GetCounter(), friendNote);
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}
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}
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}
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sSocialMgr->SendFriendStatus(GetPlayer(), friendResult, GUID_LOPART(friendGuid), false);
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sSocialMgr->SendFriendStatus(GetPlayer(), friendResult, friendGuid.GetCounter(), false);
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TC_LOG_DEBUG("network", "WORLD: Sent (SMSG_FRIEND_STATUS)");
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}
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void WorldSession::HandleDelFriendOpcode(WorldPacket& recvData)
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{
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uint64 FriendGUID;
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ObjectGuid FriendGUID;
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TC_LOG_DEBUG("network", "WORLD: Received CMSG_DEL_FRIEND");
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recvData >> FriendGUID;
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_player->GetSocial()->RemoveFromSocialList(GUID_LOPART(FriendGUID), false);
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_player->GetSocial()->RemoveFromSocialList(FriendGUID.GetCounter(), false);
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sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_REMOVED, GUID_LOPART(FriendGUID), false);
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sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_REMOVED, FriendGUID.GetCounter(), false);
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TC_LOG_DEBUG("network", "WORLD: Sent motd (SMSG_FRIEND_STATUS)");
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}
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@@ -683,49 +682,48 @@ void WorldSession::HandleAddIgnoreOpcodeCallBack(PreparedQueryResult result)
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if (!GetPlayer())
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return;
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uint64 IgnoreGuid;
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ObjectGuid IgnoreGuid;
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FriendsResult ignoreResult;
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ignoreResult = FRIEND_IGNORE_NOT_FOUND;
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IgnoreGuid = 0;
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if (result)
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{
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IgnoreGuid = MAKE_NEW_GUID((*result)[0].GetUInt32(), 0, HIGHGUID_PLAYER);
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IgnoreGuid = ObjectGuid(HIGHGUID_PLAYER, (*result)[0].GetUInt32());
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if (IgnoreGuid)
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{
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if (IgnoreGuid == GetPlayer()->GetGUID()) //not add yourself
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ignoreResult = FRIEND_IGNORE_SELF;
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else if (GetPlayer()->GetSocial()->HasIgnore(GUID_LOPART(IgnoreGuid)))
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else if (GetPlayer()->GetSocial()->HasIgnore(IgnoreGuid.GetCounter()))
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ignoreResult = FRIEND_IGNORE_ALREADY;
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else
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{
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ignoreResult = FRIEND_IGNORE_ADDED;
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// ignore list full
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if (!GetPlayer()->GetSocial()->AddToSocialList(GUID_LOPART(IgnoreGuid), true))
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if (!GetPlayer()->GetSocial()->AddToSocialList(IgnoreGuid.GetCounter(), true))
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ignoreResult = FRIEND_IGNORE_FULL;
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}
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}
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}
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sSocialMgr->SendFriendStatus(GetPlayer(), ignoreResult, GUID_LOPART(IgnoreGuid), false);
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sSocialMgr->SendFriendStatus(GetPlayer(), ignoreResult, IgnoreGuid.GetCounter(), false);
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TC_LOG_DEBUG("network", "WORLD: Sent (SMSG_FRIEND_STATUS)");
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}
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void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recvData)
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{
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uint64 IgnoreGUID;
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ObjectGuid IgnoreGUID;
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TC_LOG_DEBUG("network", "WORLD: Received CMSG_DEL_IGNORE");
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recvData >> IgnoreGUID;
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_player->GetSocial()->RemoveFromSocialList(GUID_LOPART(IgnoreGUID), true);
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_player->GetSocial()->RemoveFromSocialList(IgnoreGUID.GetCounter(), true);
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sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, GUID_LOPART(IgnoreGUID), false);
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sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, IgnoreGUID.GetCounter(), false);
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TC_LOG_DEBUG("network", "WORLD: Sent motd (SMSG_FRIEND_STATUS)");
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}
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@@ -733,10 +731,10 @@ void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recvData)
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void WorldSession::HandleSetContactNotesOpcode(WorldPacket& recvData)
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{
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TC_LOG_DEBUG("network", "CMSG_SET_CONTACT_NOTES");
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uint64 guid;
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ObjectGuid guid;
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std::string note;
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recvData >> guid >> note;
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_player->GetSocial()->SetFriendNote(GUID_LOPART(guid), note);
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_player->GetSocial()->SetFriendNote(guid.GetCounter(), note);
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}
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void WorldSession::HandleBugOpcode(WorldPacket& recvData)
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@@ -770,7 +768,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recvData)
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{
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TC_LOG_DEBUG("network", "WORLD: Received CMSG_RECLAIM_CORPSE");
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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if (_player->IsAlive())
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@@ -807,7 +805,7 @@ void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recvData)
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{
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TC_LOG_DEBUG("network", "WORLD: Received CMSG_RESURRECT_RESPONSE");
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uint64 guid;
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ObjectGuid guid;
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uint8 status;
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recvData >> guid;
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recvData >> status;
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@@ -946,10 +944,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData)
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if (Battleground* bg = player->GetBattleground())
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if (bg->GetStatus() == STATUS_IN_PROGRESS)
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{
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bg->HandleAreaTrigger(player, triggerId);
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return;
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}
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if (OutdoorPvP* pvp = player->GetOutdoorPvP())
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if (pvp->HandleAreaTrigger(_player, triggerId))
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@@ -1059,7 +1054,7 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recvData)
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dest.resize(destSize);
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WorldPacket data(SMSG_UPDATE_ACCOUNT_DATA, 8+4+4+4+destSize);
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data << uint64(_player ? _player->GetGUID() : 0); // player guid
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data << uint64(_player ? _player->GetGUID() : ObjectGuid::Empty);
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data << uint32(type); // type (0-7)
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data << uint32(adata->Time); // unix time
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data << uint32(size); // decompressed length
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@@ -1227,7 +1222,7 @@ void WorldSession::HandlePlayedTime(WorldPacket& recvData)
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void WorldSession::HandleInspectOpcode(WorldPacket& recvData)
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{
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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TC_LOG_DEBUG("network", "WORLD: Received CMSG_INSPECT");
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@@ -1235,7 +1230,7 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recvData)
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Player* player = ObjectAccessor::FindPlayer(guid);
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if (!player)
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{
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TC_LOG_DEBUG("network", "CMSG_INSPECT: No player found from GUID: " UI64FMTD, guid);
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TC_LOG_DEBUG("network", "CMSG_INSPECT: No player found from %s", guid.ToString().c_str());
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return;
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}
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@@ -1292,7 +1287,7 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recvData)
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Player* player = ObjectAccessor::FindPlayer(guid);
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if (!player)
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{
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TC_LOG_DEBUG("network", "CMSG_INSPECT_HONOR_STATS: No player found from GUID: " UI64FMTD, (uint64)guid);
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TC_LOG_DEBUG("network", "CMSG_INSPECT_HONOR_STATS: No player found from %s", guid.ToString().c_str());
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return;
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}
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@@ -1427,7 +1422,7 @@ void WorldSession::HandleComplainOpcode(WorldPacket& recvData)
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TC_LOG_DEBUG("network", "WORLD: CMSG_COMPLAIN");
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uint8 spam_type; // 0 - mail, 1 - chat
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uint64 spammer_guid;
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ObjectGuid spammer_guid;
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uint32 unk1 = 0;
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uint32 unk2 = 0;
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uint32 unk3 = 0;
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@@ -1460,7 +1455,8 @@ void WorldSession::HandleComplainOpcode(WorldPacket& recvData)
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data << uint8(0); // value 0xC generates a "CalendarError" in client.
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SendPacket(&data);
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TC_LOG_DEBUG("network", "REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str());
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TC_LOG_DEBUG("network", "REPORT SPAM: type %u, %s, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s",
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spam_type, spammer_guid.ToString().c_str(), unk1, unk2, unk3, unk4, description.c_str());
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||||
}
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||||
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void WorldSession::HandleRealmSplitOpcode(WorldPacket& recvData)
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@@ -1492,11 +1488,11 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData)
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||||
|
||||
if (apply)
|
||||
{
|
||||
TC_LOG_DEBUG("network", "Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow());
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||||
TC_LOG_DEBUG("network", "Added FarSight %s to player %u", _player->GetGuidValue(PLAYER_FARSIGHT).ToString().c_str(), _player->GetGUIDLow());
|
||||
if (WorldObject* target = _player->GetViewpoint())
|
||||
_player->SetSeer(target);
|
||||
else
|
||||
TC_LOG_ERROR("network", "Player %s (GUID: %u) requests non-existing seer " UI64FMTD, _player->GetName().c_str(), GUID_LOPART(_player->GetGUID()), _player->GetUInt64Value(PLAYER_FARSIGHT));
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||||
TC_LOG_ERROR("network", "Player %s (%s) requests non-existing seer %s", _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), _player->GetGuidValue(PLAYER_FARSIGHT).ToString().c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1729,10 +1725,10 @@ void WorldSession::HandleSetTaxiBenchmarkOpcode(WorldPacket& recvData)
|
||||
|
||||
void WorldSession::HandleQueryInspectAchievements(WorldPacket& recvData)
|
||||
{
|
||||
uint64 guid;
|
||||
recvData.readPackGUID(guid);
|
||||
ObjectGuid guid;
|
||||
recvData >> guid.ReadAsPacked();
|
||||
|
||||
TC_LOG_DEBUG("network", "CMSG_QUERY_INSPECT_ACHIEVEMENTS [" UI64FMTD "] Inspected Player [" UI64FMTD "]", _player->GetGUID(), guid);
|
||||
TC_LOG_DEBUG("network", "CMSG_QUERY_INSPECT_ACHIEVEMENTS [%s] Inspected Player [%s]", _player->GetGUID().ToString().c_str(), guid.ToString().c_str());
|
||||
Player* player = ObjectAccessor::FindPlayer(guid);
|
||||
if (!player)
|
||||
return;
|
||||
@@ -1828,7 +1824,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recvData)
|
||||
|
||||
Battleground* bg = _player->GetBattleground();
|
||||
|
||||
uint64 guid;
|
||||
ObjectGuid guid;
|
||||
recvData >> guid;
|
||||
|
||||
Creature* unit = GetPlayer()->GetMap()->GetCreature(guid);
|
||||
@@ -1851,7 +1847,7 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket& recvData)
|
||||
|
||||
Battleground* bg = _player->GetBattleground();
|
||||
|
||||
uint64 guid;
|
||||
ObjectGuid guid;
|
||||
recvData >> guid;
|
||||
|
||||
Creature* unit = GetPlayer()->GetMap()->GetCreature(guid);
|
||||
@@ -1980,7 +1976,7 @@ void WorldSession::HandleUpdateMissileTrajectory(WorldPacket& recvPacket)
|
||||
{
|
||||
TC_LOG_DEBUG("network", "WORLD: CMSG_UPDATE_MISSILE_TRAJECTORY");
|
||||
|
||||
uint64 guid;
|
||||
ObjectGuid guid;
|
||||
uint32 spellId;
|
||||
float elevation, speed;
|
||||
float curX, curY, curZ;
|
||||
|
||||
Reference in new issue
Block a user