Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlefield/Battlefield.h src/server/game/Battlegrounds/ArenaScore.h src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/ArenaTeam.h src/server/game/Battlegrounds/ArenaTeamMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.h src/server/game/Battlegrounds/BattlegroundQueue.h src/server/game/Battlegrounds/BattlegroundScore.h src/server/game/Battlegrounds/Zones/BattlegroundAB.h src/server/game/Battlegrounds/Zones/BattlegroundAV.h src/server/game/Battlegrounds/Zones/BattlegroundEY.h src/server/game/Battlegrounds/Zones/BattlegroundIC.h src/server/game/Battlegrounds/Zones/BattlegroundSA.h src/server/game/Battlegrounds/Zones/BattlegroundWS.h src/server/game/DungeonFinding/LFG.h src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/DungeonFinding/LFGMgr.h src/server/game/DungeonFinding/LFGQueue.cpp src/server/game/DungeonFinding/LFGQueue.h src/server/game/Entities/Corpse/Corpse.cpp src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Creature/GossipDef.cpp src/server/game/Entities/Creature/GossipDef.h src/server/game/Entities/Creature/TemporarySummon.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Object.h src/server/game/Entities/Object/ObjectDefines.h src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Unit/Unit.h src/server/game/Globals/ObjectAccessor.cpp src/server/game/Globals/ObjectAccessor.h src/server/game/Globals/ObjectMgr.cpp src/server/game/Groups/Group.cpp src/server/game/Groups/Group.h src/server/game/Guilds/Guild.cpp src/server/game/Guilds/Guild.h src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetHandler.cpp src/server/game/Handlers/QueryHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Handlers/VehicleHandler.cpp src/server/game/Movement/Spline/MoveSplineInit.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Spells/Spell.cpp src/server/scripts/Commands/cs_debug.cpp src/server/scripts/Commands/cs_gm.cpp src/server/scripts/Commands/cs_misc.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reset.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/Spells/spell_dk.cpp src/server/scripts/Spells/spell_generic.cpp src/server/shared/Packets/ByteBuffer.h
This commit is contained in:
commit
8e288dd673
597 files changed
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@@ -107,7 +107,6 @@ public:
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if (!me->GetCurrentEquipmentId())
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me->SetCurrentEquipmentId(me->GetOriginalEquipmentId());
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playerGUID = 0;
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wait_timer = 0;
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anchorX = 0.f;
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anchorY = 0.f;
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@@ -115,15 +114,15 @@ public:
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void Initialize()
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{
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anchorGUID = 0;
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anchorGUID.Clear();
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phase = PHASE_CHAINED;
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}
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uint64 playerGUID;
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ObjectGuid playerGUID;
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UnworthyInitiatePhase phase;
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uint32 wait_timer;
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float anchorX, anchorY;
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uint64 anchorGUID;
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ObjectGuid anchorGUID;
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EventMap events;
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@@ -300,17 +299,17 @@ public:
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struct npc_unworthy_initiate_anchorAI : public PassiveAI
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{
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npc_unworthy_initiate_anchorAI(Creature* creature) : PassiveAI(creature), prisonerGUID(0) { }
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npc_unworthy_initiate_anchorAI(Creature* creature) : PassiveAI(creature) { }
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uint64 prisonerGUID;
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ObjectGuid prisonerGUID;
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void SetGUID(uint64 guid, int32 /*id*/) override
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void SetGUID(ObjectGuid guid, int32 /*id*/) override
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{
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if (!prisonerGUID)
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prisonerGUID = guid;
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}
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uint64 GetGUID(int32 /*id*/) const override
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ObjectGuid GetGUID(int32 /*id*/) const override
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{
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return prisonerGUID;
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}
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@@ -325,7 +324,7 @@ public:
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bool OnGossipHello(Player* player, GameObject* go) override
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{
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if (Creature* anchor = go->FindNearestCreature(29521, 15))
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if (uint64 prisonerGUID = anchor->AI()->GetGUID())
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if (ObjectGuid prisonerGUID = anchor->AI()->GetGUID())
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if (Creature* prisoner = ObjectAccessor::GetCreature(*player, prisonerGUID))
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ENSURE_AI(npc_unworthy_initiate::npc_unworthy_initiateAI, prisoner->AI())->EventStart(anchor, player);
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@@ -421,7 +420,7 @@ class npc_eye_of_acherus : public CreatureScript
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for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
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me->SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true);
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TalkToMap(TALK_CONTROL, owner);
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Talk(TALK_CONTROL, owner);
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}
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me->SetDisableGravity(false);
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DoCast(me, SPELL_EYE_FLIGHT);
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@@ -532,14 +531,14 @@ public:
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void Initialize()
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{
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m_uiDuelerGUID = 0;
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m_uiDuelerGUID.Clear();
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m_uiDuelTimer = 5000;
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m_bIsDuelInProgress = false;
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lose = false;
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}
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bool lose;
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uint64 m_uiDuelerGUID;
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ObjectGuid m_uiDuelerGUID;
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uint32 m_uiDuelTimer;
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bool m_bIsDuelInProgress;
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@@ -655,7 +654,7 @@ class npc_dark_rider_of_acherus : public CreatureScript
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PhaseTimer = 4000;
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Phase = 0;
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Intro = false;
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TargetGUID = 0;
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TargetGUID.Clear();
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}
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void Reset() override
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@@ -716,7 +715,7 @@ class npc_dark_rider_of_acherus : public CreatureScript
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uint32 PhaseTimer;
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uint32 Phase;
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bool Intro;
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uint64 TargetGUID;
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ObjectGuid TargetGUID;
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};
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CreatureAI* GetAI(Creature* creature) const override
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@@ -1010,7 +1009,7 @@ class npc_scarlet_miner_cart : public CreatureScript
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struct npc_scarlet_miner_cartAI : public PassiveAI
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{
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npc_scarlet_miner_cartAI(Creature* creature) : PassiveAI(creature), _minerGUID(0), _playerGUID(0)
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npc_scarlet_miner_cartAI(Creature* creature) : PassiveAI(creature)
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{
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me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
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me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); // Modelid2 is a horse.
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@@ -1028,7 +1027,7 @@ class npc_scarlet_miner_cart : public CreatureScript
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void SummonedCreatureDespawn(Creature* summon) override
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{
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if (summon->GetEntry() == NPC_MINER)
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_minerGUID = 0;
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_minerGUID.Clear();
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}
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void DoAction(int32 /*param*/) override
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@@ -1054,15 +1053,15 @@ class npc_scarlet_miner_cart : public CreatureScript
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}
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else
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{
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_playerGUID = 0;
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_playerGUID.Clear();
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if (Creature* miner = ObjectAccessor::GetCreature(*me, _minerGUID))
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miner->DespawnOrUnsummon();
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}
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}
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private:
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uint64 _minerGUID;
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uint64 _playerGUID;
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ObjectGuid _minerGUID;
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ObjectGuid _playerGUID;
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};
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CreatureAI* GetAI(Creature* creature) const override
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@@ -1096,14 +1095,14 @@ class npc_scarlet_miner : public CreatureScript
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void Initialize()
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{
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carGUID = 0;
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carGUID.Clear();
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IntroTimer = 0;
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IntroPhase = 0;
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}
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uint32 IntroTimer;
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uint32 IntroPhase;
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uint64 carGUID;
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ObjectGuid carGUID;
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void Reset() override
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{
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@@ -1148,7 +1147,7 @@ class npc_scarlet_miner : public CreatureScript
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}
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}
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void SetGUID(uint64 guid, int32 /*id = 0*/) override
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void SetGUID(ObjectGuid guid, int32 /*id = 0*/) override
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{
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InitWaypoint();
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Start(false, false, guid);
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