Core/DB: Creature text for 22 script files

This commit is contained in:
Gacko committed 2012-12-07 10:04:40 +01:00
1 parent 31e5043897
commit 8fbec4156b
23 files changed
+995 -551

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+2 -4
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@@ -39,9 +39,7 @@ enum GuardGeneric
{
GENERIC_CREATURE_COOLDOWN = 5000,
SAY_GUARD_SIL_AGGRO1 = -1070001,
SAY_GUARD_SIL_AGGRO2 = -1070002,
SAY_GUARD_SIL_AGGRO3 = -1070003,
SAY_GUARD_SIL_AGGRO = 0,
NPC_CENARION_HOLD_INFANTRY = 15184,
NPC_STORMWIND_CITY_GUARD = 68,
@@ -67,7 +65,7 @@ public:
void EnterCombat(Unit* who)
{
if (me->GetEntry() == NPC_CENARION_HOLD_INFANTRY)
DoScriptText(RAND(SAY_GUARD_SIL_AGGRO1, SAY_GUARD_SIL_AGGRO2, SAY_GUARD_SIL_AGGRO3), me, who);
Talk(SAY_GUARD_SIL_AGGRO, who->GetGUID());
if (SpellInfo const* spell = me->reachWithSpellAttack(who))
DoCast(who, spell->Id);
}